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Week 1: Concepts and Version Control



Spent the first week of this project working on drawing some concepts for some of the characters, setting up the UE4 project, and learning about Git, GitHub and how to use these resources for version control. ALSO, finally finished the 17 hour course about developing a game in UE4 with C++, woo! Shoutout to Tom Looman for making such an in depth and easy to grasp course.











Coming up next week: Spawner class, falling object class, sculpt for potential character done in VR!